This article is in need of one or more images. You may remove this template once the required images are added. Specific image(s): Screenshots. |
Day 27 is the third day at Deception Pass in Lock's Quest.
Story[]
The Veteran sends two Pikemen to retreat to the southern wall. As the Veteran compliments Lock for his efforts, they suddenly hear an explosion. Just then, all of the walls are destroyed, and as the Archer reports this, Lock acts quick to rebuild the walls further up.
Battle[]
This time in battle, Lock now has to build defenses further up the line.
Strategies and guides[]
Like with before, consider a double-layered defense of 3 different turrets. Have two Acid Bombs and a Burning Splash in the center, and then a Basic Turret, Burning Splash and a Goo Launcher, and then litter the rest of the field with Freeze Snares, Acid Tripwires and Anti-Magic Field traps. Collect all the Source from the fallen Clockworks and do not do much repairs on your walls.