Day 21
Area Nomad Settlement
Objective Plant explosives on gates
Protect Source Well
Build Timer N/A
Battle Timer 10:00
Enemies Clockwork Soldier
Clockwork Archer
Clockwork Knight
Clockwork Magician
Day 20
Day 22

Day 21 objective is to plant explosive charges on both gates of the nomad settlement, by getting past the Clockworks guarding it and interacting with the gate. There are no more clockworks than what are there at the beginning of the day, and none of them go to attack the source well. This day has no Build mode and the same Kingdom Force units are there, if they survived the previous days.

With the generous time limit and no attacking Clockworks, this day is very easy.


In the cutscene where it shows the Clockworks guarding the gates, there are two Clockwork Soldiers with a single Clockwork Archer, and at the front of the gate is two Clockwork Knights and Magicians, but when the battle starts, the second Clockwork Soldier is gone and at the gate, a Clockwork Archer is added.